
Dec 19, 2010 Xenoborg Dead None Low level emulator by Blueshogun started out of boredom. It only runs Halo, and has not been updated since its first release.Īug 13, 2003 Dxbx Dead Several Originally a translation of Cxbx into Delphi, this project thrived when it was alive. Sept 5, 2013 Xeon Dead One The very first emulator. The original version is Caustik’s, but probably the most up-to-date is Echelon9’s. The original author stopped working on it a while ago, but there’s still people working on it. JayFoxRox has worked on some improvements as well. Currently the best bet to a complete emulator. It’s a fork of Qemu, an open source machine emulator and virtualizer. Original Xbox Emulator Status Games emulated Website Description Date Latest release Xqemu Active A few Forks: Ex360E Dead None Ex360E is a highly experimental Xbox 360 emulator, for Xbox Live Arcade titles developed with XNA Game Studio. The emulator is capable of booting Fez, as in, it runs the code, but crashes instantly due to an incomplete Direct3D implementation. X360 Emu Dead None An attempt at an Xbox 360 emulator.
Xeon xbox emulator mac code#
It consists of two components: a converter that processes PPC64 code in Xex files and produces native code, and an open source implementation of the Xbox 360 kernel and Dashboard APIs. Xeem Dead None Xeem is a high level Xbox 360 emulator. Exbox360 Dead None A recent attempt at an Xbox 360 emulator. Xbox 360 Emulator Status Games emulated Website Description Date Latest release Xenia Active A few As of July 2015, Xenia can run a few simple games already.
Xeon xbox emulator mac mac osx#
Linux (x86 and x86_64) Windows (32bit/64bit) Mac OSX (Intel) Playstation 3 (PS3 SDK) PlayStation Portable (PSP) Xbox 1 (XDK) Xbox 360 (XeXDK/Libxenon) Gamecube Wii Raspberry Pi OpenPandora Android Blackberry (10/Playbook) iOS.

It has features few other dedicated games / emulators have, such as: Real-time rewinding Multi-pass shaders (up to 8-pass) Game aware shading Remote networked sound support A built-in GUI/OSD system And more What platforms does it support? RetroArch sets the standard on cross-platform portability right now.

I searched this sub to find other posts on this, but was surprised. It suits that usecase well since it has been designed to be fast, lightweight, and portable.įrom time to time I google this, and there always seems to be spammy results. However, it is currently used by most as a modular multi-system game/emulator system. What is RetroArch most commonly used for? RetroArch can be many things to many persons.
